![sven coop player models gina sven coop player models gina](https://media.indiedb.com/images/members/1/417/416555/monsterid.jpg)
sc_royals2: After each area is finished their theme songs are switched off.sc_royals: Added more ambient sounds to each spawn area.sc_royals: Gave godmode to ichthyosaurs in map 2.sc_royals: Added grappler to maps 3 and 4.sc_royals: Added sporelauncher and spore ammo to maps 2, 3 and 4.
![sven coop player models gina sven coop player models gina](https://images.gamebanana.com/img/ss/mods/55800f221a2d5.jpg)
![sven coop player models gina sven coop player models gina](http://www.svencoop.com/posters/new/santagarg2012.png)
Deadsimpleneo2: One Tor boss has been replaced with a kingpin, the other Tor can now spawn agrunts.The shotgun model is not compatible with the new firing mode. Auspices: Spore launcher added Shotgun now uses HL1 firing mode.Afrikakorps1: Added additional spawn points that move as players progress through the map.
#Sven coop player models gina plus
#Sven coop player models gina mod
Added a grated floor to prevent players from falling into the pit in the lab mission.Īdded new mod conversion: They Hunger: Episode 2 (Thanks to JPolito).Added sprites for the alarms in the lab mission.Players now make a brief trip to the trainyard. Added a secret sewer tunnel to the outside of the canyon, contains Python ammo, a SAW, and two SAW clips.Instead of falling into a teleporter like before, players now get an elevator ride and a more elaborate teleporter. Added a new transition into the arena mission.Prison mission has been completely redesigned.Added 4 difficulty settings for players to select at the beginning of the level.Skill file has been modified to make the map less impossible.Map has been reworked from its original release for Sven Co-op 3.0:.– release notes / changelog Maps includedĪdded new map: Black Mesa EPF (by Mutant)Īdded new mod conversion: Half-Life: Uplink (Thanks to edman747)